Kyrandia Book 1 (Complete), II (Complete), III (Complete)

Talk about games or general tech issues that are not Sierra related.
User avatar
Tawmis
Grand Poobah's Servant
Posts: 20939
Joined: Wed Oct 08, 2008 1:19 am
Gender: Not Specified
Contact:

Kyrandia Book 1 (Complete), II (Complete), III (Complete)

Post by Tawmis »

Getting around to playing these (I have way too many games I purchased from GoG)... And currently in book 1.

I remember really enjoying this game, when it first came out.

But mother of gawd - I knew where the sunstone was but when he said, "at the bottom" - I thought he meant at the bottom of the bubbling spring thing (located in the middle of the screen). I did not think he meant at the bottom of the screen! *shakes head* (And a trivial bit of bothersome, I also disliked how that stream was at the bottom of the screen; but if you go a screen down, that stream isn't there... so it doesn't feel like all the pieces are connected on the map).

And the freaking altar.

OMFreakingG.

I forgot how annoying this was; I probably tried about 20 times, before I just got all the stones, dropped them in front of the altar - saved - and tried each stone; if it failed, restored, moved to the next stone. That's absolutely silly and very frustrating. Some logic here would have been nice.
User avatar
Collector
Grand Poobah
Posts: 12013
Joined: Wed Oct 08, 2008 12:57 am
Location: Sierraland
Contact:

Re: Kyrandia Book 1.

Post by Collector »

Don't forget that you have the Caverns to go through, yet. Partly, these are all reasons for why I like the 2nd game a lot more than the 1st.
01000010 01111001 01110100 01100101 00100000 01101101 01100101 00100001

Image
User avatar
Tawmis
Grand Poobah's Servant
Posts: 20939
Joined: Wed Oct 08, 2008 1:19 am
Gender: Not Specified
Contact:

Re: Kyrandia Book 1.

Post by Tawmis »

Collector wrote:Don't forget that you have the Caverns to go through, yet. Partly, these are all reasons for why I like the 2nd game a lot more than the 1st.
I believe that's where I left off yesterday - just beyond the frozen wall that is shattered... by a flute? Really? Man, I am not even sure how my friend Shawn and I managed to finish this game (though I know we did!) way back when we first played it... There isn't a lot of logic... there is a lot of trial and error! (And to think, when my friend Shawn and I played it, it was before the internet was what it is today! We played this when it first came out! BBS's were the thing back then...)
User avatar
Collector
Grand Poobah
Posts: 12013
Joined: Wed Oct 08, 2008 12:57 am
Location: Sierraland
Contact:

Re: Kyrandia Book 1.

Post by Collector »

Tawmis wrote:
Collector wrote:Man, I am not even sure how my friend Shawn and I managed to finish this game (though I know we did!) way back when we first played it... There isn't a lot of logic...
Perhaps because kids are not that logical at that age so you had no trouble with it back then? ;)
01000010 01111001 01110100 01100101 00100000 01101101 01100101 00100001

Image
User avatar
Tawmis
Grand Poobah's Servant
Posts: 20939
Joined: Wed Oct 08, 2008 1:19 am
Gender: Not Specified
Contact:

Re: Kyrandia Book 1.

Post by Tawmis »

Collector wrote:
Tawmis wrote:
Collector wrote:Man, I am not even sure how my friend Shawn and I managed to finish this game (though I know we did!) way back when we first played it... There isn't a lot of logic...
Perhaps because kids are not that logical at that age so you had no trouble with it back then? ;)
I think I just don't remember doing a lot of SAVE/RESTORE... :lol:
User avatar
Tawmis
Grand Poobah's Servant
Posts: 20939
Joined: Wed Oct 08, 2008 1:19 am
Gender: Not Specified
Contact:

Re: Kyrandia Book 1.

Post by Tawmis »

I am thoroughly convinced, in my youth, I must have used a walk thru...

Going through the caves - spent about 20 minutes - and still didn't get it right. Going to go back to it when I have some more time...
User avatar
Tawmis
Grand Poobah's Servant
Posts: 20939
Joined: Wed Oct 08, 2008 1:19 am
Gender: Not Specified
Contact:

Re: Kyrandia Book 1.

Post by Tawmis »

Okay - now that I finished Dagger of Amon Ra - I think I am going to return to LOK1 and see about beating it (or at least getting out of those caves!)
User avatar
dotkel50
Village Elder
Posts: 2168
Joined: Wed Feb 18, 2009 4:22 pm
Gender: Female
Location: Boston, MA, USA

Re: Kyrandia Book 1.

Post by dotkel50 »

I love Kyrandia. I think it's the first PC game I ever played. Plus it led me to King's Quest.
User avatar
Tawmis
Grand Poobah's Servant
Posts: 20939
Joined: Wed Oct 08, 2008 1:19 am
Gender: Not Specified
Contact:

Re: Kyrandia Book 1.

Post by Tawmis »

dotkel50 wrote:I love Kyrandia. I think it's the first PC game I ever played. Plus it led me to King's Quest.
Even the caves? These caves are a nightmare!
User avatar
dotkel50
Village Elder
Posts: 2168
Joined: Wed Feb 18, 2009 4:22 pm
Gender: Female
Location: Boston, MA, USA

Re: Kyrandia Book 1.

Post by dotkel50 »

Tawmis wrote:
dotkel50 wrote:I love Kyrandia. I think it's the first PC game I ever played. Plus it led me to King's Quest.
Even the caves? These caves are a nightmare!
Oh no, I hated the caves.... doesn't everybody?
adeyke
Oldbie
Posts: 799
Joined: Wed Sep 16, 2009 11:47 pm

Re: Kyrandia Book 1.

Post by adeyke »

The game does have some charm. However, in addition to that dreadful cave maze, I also dislike the inventory system.
User avatar
BBP
Village Elder
Posts: 5101
Joined: Thu Mar 26, 2009 3:07 am
Gender: Not Specified
Contact:

Re: Kyrandia Book 1.

Post by BBP »

The caves... I guess they're hate to love. After all the trial and error from the gems (and how on earth did I figure out that plant thing?) I still somehow felt the energy to do all of the maze.
Thing is, after that my mood for trial and error was gone and I did most of the rest with a walkthrough.
There's a new script around: PHANTASMAGORIA - A Puzzle Of Flesh! Check the Script Party topic in the Bard's Forum!
Skip to new scripts
User avatar
Tawmis
Grand Poobah's Servant
Posts: 20939
Joined: Wed Oct 08, 2008 1:19 am
Gender: Not Specified
Contact:

Re: Kyrandia Book 1.

Post by Tawmis »

BBP wrote:The caves... I guess they're hate to love. After all the trial and error from the gems (and how on earth did I figure out that plant thing?) I still somehow felt the energy to do all of the maze.
Thing is, after that my mood for trial and error was gone and I did most of the rest with a walkthrough.
It had been so long since I played it - when I got to the gem part and put those things up there and the wrong ones would vanish. I remembered (isn't it just pure random?) - to save. So I'd save, put on on there, if it stayed awesome. If not, restore, try the next gem. Rinse and repeat until all of them were in place.
User avatar
Tawmis
Grand Poobah's Servant
Posts: 20939
Joined: Wed Oct 08, 2008 1:19 am
Gender: Not Specified
Contact:

Re: Kyrandia Book 1.

Post by Tawmis »

adeyke wrote:The game does have some charm. However, in addition to that dreadful cave maze, I also dislike the inventory system.
Yes. The inventory system is a bit ... different.

Would have been cool if all adventure games followed one format!

(I feel the same way about first person shooters, and the like - wish all the buttons did the same thing for all the games!) :lol:
Maxor127
Sierra Obsessed
Posts: 237
Joined: Wed Feb 11, 2009 11:57 am

Re: Kyrandia Book 1.

Post by Maxor127 »

It's one of my favorite adventure games. I thought the inventory system worked good. Everything was on one screen and easy to manipulate. The audio was awesome. Some of the screens were visually stunning at the time. I hate mazes in games, but the cave part in Kyrandia doesn't bother me too much. It's not complicated enough where I couldn't memorize it after a short time. Plus you're able to drop those glowing berries to help you find your way around. Between that and the landmarks you find, it's pretty tolerable. The only thing I remember being annoyed with is some of the pixel hunting you had to do. I remember one item that was hard to see in the maze.
Post Reply

Return to “Non-Sierra Games & Help”